anim_objs = {}
json_utils.anim_objs.load_objects('proj://animated_objects.json', anim_objs)

engine.animated_object.add_keyframe(anim_objs['segment1'], 240, nil, nil, nil, nil, 360.0)
engine.animated_object.add_keyframe(anim_objs['segment2'], 240, nil, nil, nil, nil, 360.0 * 2)
engine.animated_object.add_keyframe(anim_objs['segment3'], 240, nil, nil, nil, nil, 360.0 * 3)
engine.animated_object.add_keyframe(anim_objs['segment4'], 240, nil, nil, nil, nil, 360.0 * 4)
engine.animated_object.add_keyframe(anim_objs['segment5'], 240, nil, nil, nil, nil, 360.0 * 5)

skeleton = {}
json_utils.skeleton.load_skeleton('proj://skeleton.json', skeleton)
draw_skeleton = true
